This file defines the structs for a question and typedef of an answer.
This file defines the settings struct.
This file defines the structs for a card, player and a game state, plus a state initialize and copy f...
A question asked by a player. The player asks another player for a specific card from a certain set.
The settings which characterize a game.
bool * valid_question(const Settings &settings, const State &state, const Question &question)
Check if the question asked is valid.