This file defines the structs for a question and typedef of an answer.
bool Answer
An answer returned by a player. The answer is either true or false denoting he/she has or does not ha...
This file defines the structs for a card, player and a game state, plus a state initialize and copy f...
A question asked by a player. The player asks another player for a specific card from a certain set.
The settings which characterize a game.
void update_state(const Settings &settings, State &state, const Question &question, const Answer &answer)
Update the state of the game according to the question asked and the answer which is given.